CrossWidgetSimpleState class

It builds a cross of 6x6 buttons, with the buttons' colors and text being determined by the result value notifier.

Inheritance

Constructors

CrossWidgetSimpleState()

Properties

buttons List<List<Widget>>
A variable that is used to store the buttons of the cross.
read / write
colors Map<int, CupertinoDynamicColor>
Creating a map that maps the integer values of the cross to the colors that they should be displayed as.
read / write
containerDimension double
A variable that is used to store the dimension of the container.
read / write
context BuildContext
The location in the tree where this widget builds.
read-onlyinherited
hashCode int
The hash code for this object.
read-onlyinherited
mounted bool
Whether this State object is currently in a tree.
read-onlyinherited
runtimeType Type
A representation of the runtime type of the object.
read-onlyinherited
sizeBoxDimension double
A variable that is used to store the dimension of the size box.
read / write
widget CrossWidgetSimple
The current configuration.
read-onlyinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) Widget
It builds a cross of 6x6 buttons, with the buttons' colors and text being determined by the result value notifier
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant CrossWidgetSimple oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
inherited
initState() → void
Called when this object is inserted into the tree.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited