SideMenuState class

Inheritance

Constructors

SideMenuState()

Properties

added ↔ bool
read / write
colorActionButtonKey → GlobalKey<ColorActionButtonState>
Creating a GlobalKey for the ColorActionButton widget.
final
context → BuildContext
The location in the tree where this widget builds.
read-onlyinherited
copyButtonKey → GlobalKey<CopyButtonState>
Creating a global key for the CopyButton widget.
final
copyButtonSecondaryKey → GlobalKey<CopyButtonSecondatyState>
Creating a GlobalKey for the CopyButton widget.
final
hashCode → int
The hash code for this object.
read-onlyinherited
mirrorHorizontalButtonKeySecondary → GlobalKey<MirrorButtonHorizontalStateSecondary>
Creating a GlobalKey for the MirrorButtonHorizontal widget.
final
mirrorVerticalButtonKeySecondary → GlobalKey<MirrorButtonVerticalStateSecondary>
Creating a GlobalKey for the MirrorButtonVertical widget.
final
mounted → bool
Whether this State object is currently in a tree.
read-onlyinherited
repeatButtonKey → GlobalKey<RepeatButtonState>
Creating a GlobalKey for the RepeatButton widget.
final
runtimeType → Type
A representation of the runtime type of the object.
read-onlyinherited
selectionActionButtonKey → GlobalKey<SelectionActionButtonState>
Creating a global key for the selection action button.
final
selectionButtonKey → GlobalKey<SelectionButtonState>
Creating a GlobalKey for the SelectionButton widget.
final
widget → SideMenu
The current configuration.
read-onlyinherited

Methods

activate() → void
Called when this object is reinserted into the tree after having been removed via deactivate.
inherited
build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
deactivate() → void
Called when this object is removed from the tree.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
didChangeDependencies() → void
Called when a dependency of this State object changes.
inherited
didUpdateWidget(covariant SideMenu oldWidget) → void
Called whenever the widget configuration changes.
inherited
dispose() → void
Called when this object is removed from the tree permanently.
override
initState() → void
Called when this object is inserted into the tree.
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
reassemble() → void
Called whenever the application is reassembled during debugging, for example during hot reload.
inherited
setState(VoidCallback fn) → void
Notify the framework that the internal state of this object has changed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringShort() → String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited