UiIcons class
- Annotations
Properties
- hashCode → int
-
The hash code for this object.
read-onlyinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
all
→ const Map<
String, UiIconsData> -
<String, UiIconsData>{"block" : block, "choose_dot" : choose_dot, "closed_eye" : closed_eye, "code" : code, "colouring_menu" : colouring_menu, &…
- block → const UiIconsData
-
UiIconsData(0xf101, "block")
- choose_dot → const UiIconsData
-
UiIconsData(0xf102, "choose_dot")
- closed_eye → const UiIconsData
-
UiIconsData(0xf103, "closed_eye")
- code → const UiIconsData
-
UiIconsData(0xf104, "code")
-
UiIconsData(0xf105, "colouring_menu")
- de → const UiIconsData
-
UiIconsData(0xf106, "de")
- dot_circle_and_hand_point_up_left_fill → const UiIconsData
-
UiIconsData(0xf107, "dot_circle_and_hand_point_up_left_fill")
- flag_checkered_2_crossed → const UiIconsData
-
UiIconsData(0xf108, "flag_checkered_2_crossed")
- fr → const UiIconsData
-
UiIconsData(0xf109, "fr")
- gamecontroller → const UiIconsData
-
UiIconsData(0xf10a, "gamecontroller")
- gb → const UiIconsData
-
UiIconsData(0xf10b, "gb")
- gesture → const UiIconsData
-
UiIconsData(0xf10c, "gesture")
- go_to → const UiIconsData
-
UiIconsData(0xf10d, "go_to")
- happy → const UiIconsData
-
UiIconsData(0xf10e, "happy")
- it → const UiIconsData
-
UiIconsData(0xf10f, "it")
-
UiIconsData(0xf110, "loops_menu")
- mirror_horizontal → const UiIconsData
-
UiIconsData(0xf111, "mirror_horizontal")
-
UiIconsData(0xf112, "mirror_menu")
- mirror_vertical → const UiIconsData
-
UiIconsData(0xf113, "mirror_vertical")
- neutral → const UiIconsData
-
UiIconsData(0xf114, "neutral")
- new_session → const UiIconsData
-
UiIconsData(0xf115, "new_session")
- new_user → const UiIconsData
-
UiIconsData(0xf116, "new_user")
- open_eye → const UiIconsData
-
UiIconsData(0xf117, "open_eye")
- pattern → const UiIconsData
-
UiIconsData(0xf118, "pattern")
-
UiIconsData(0xf119, "placement_menu")
- resume_session → const UiIconsData
-
UiIconsData(0xf11a, "resume_session")
- sad → const UiIconsData
-
UiIconsData(0xf11b, "sad")
- select_user → const UiIconsData
-
UiIconsData(0xf11c, "select_user")
- trophy → const UiIconsData
-
UiIconsData(0xf11d, "trophy")