UiIcons class

Annotations

Properties

hashCode int
The hash code for this object.
read-onlyinherited
runtimeType Type
A representation of the runtime type of the object.
read-onlyinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

all → const Map<String, UiIconsData>
<String, UiIconsData>{"block" : block, "choose_dot" : choose_dot, "closed_eye" : closed_eye, "code" : code, "colouring_menu" : colouring_menu, &…
block → const UiIconsData
UiIconsData(0xf101, "block")
choose_dot → const UiIconsData
UiIconsData(0xf102, "choose_dot")
closed_eye → const UiIconsData
UiIconsData(0xf103, "closed_eye")
code → const UiIconsData
UiIconsData(0xf104, "code")
colouring_menu → const UiIconsData
UiIconsData(0xf105, "colouring_menu")
de → const UiIconsData
UiIconsData(0xf106, "de")
dot_circle_and_hand_point_up_left_fill → const UiIconsData
UiIconsData(0xf107, "dot_circle_and_hand_point_up_left_fill")
flag_checkered_2_crossed → const UiIconsData
UiIconsData(0xf108, "flag_checkered_2_crossed")
fr → const UiIconsData
UiIconsData(0xf109, "fr")
gamecontroller → const UiIconsData
UiIconsData(0xf10a, "gamecontroller")
gb → const UiIconsData
UiIconsData(0xf10b, "gb")
gesture → const UiIconsData
UiIconsData(0xf10c, "gesture")
go_to → const UiIconsData
UiIconsData(0xf10d, "go_to")
happy → const UiIconsData
UiIconsData(0xf10e, "happy")
it → const UiIconsData
UiIconsData(0xf10f, "it")
loops_menu → const UiIconsData
UiIconsData(0xf110, "loops_menu")
mirror_horizontal → const UiIconsData
UiIconsData(0xf111, "mirror_horizontal")
mirror_menu → const UiIconsData
UiIconsData(0xf112, "mirror_menu")
mirror_vertical → const UiIconsData
UiIconsData(0xf113, "mirror_vertical")
neutral → const UiIconsData
UiIconsData(0xf114, "neutral")
new_session → const UiIconsData
UiIconsData(0xf115, "new_session")
new_user → const UiIconsData
UiIconsData(0xf116, "new_user")
open_eye → const UiIconsData
UiIconsData(0xf117, "open_eye")
pattern → const UiIconsData
UiIconsData(0xf118, "pattern")
placement_menu → const UiIconsData
UiIconsData(0xf119, "placement_menu")
resume_session → const UiIconsData
UiIconsData(0xf11a, "resume_session")
sad → const UiIconsData
UiIconsData(0xf11b, "sad")
select_user → const UiIconsData
UiIconsData(0xf11c, "select_user")
trophy → const UiIconsData
UiIconsData(0xf11d, "trophy")