UiIcons class
- Annotations
Properties
- hashCode → int
-
The hash code for this object.
read-onlyinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
read-onlyinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Constants
-
all
→ const Map<
String, UiIconsData> -
<String, UiIconsData>{"block" : block, "choose_dot" : choose_dot, "closed_eye" : closed_eye, "code" : code, "colouring_menu" : colouring_menu, &… - block → const UiIconsData
-
UiIconsData(0xf101, "block") - choose_dot → const UiIconsData
-
UiIconsData(0xf102, "choose_dot") - closed_eye → const UiIconsData
-
UiIconsData(0xf103, "closed_eye") - code → const UiIconsData
-
UiIconsData(0xf104, "code") -
UiIconsData(0xf105, "colouring_menu") - de → const UiIconsData
-
UiIconsData(0xf106, "de") - dot_circle_and_hand_point_up_left_fill → const UiIconsData
-
UiIconsData(0xf107, "dot_circle_and_hand_point_up_left_fill") - flag_checkered_2_crossed → const UiIconsData
-
UiIconsData(0xf108, "flag_checkered_2_crossed") - fr → const UiIconsData
-
UiIconsData(0xf109, "fr") - gamecontroller → const UiIconsData
-
UiIconsData(0xf10a, "gamecontroller") - gb → const UiIconsData
-
UiIconsData(0xf10b, "gb") - gesture → const UiIconsData
-
UiIconsData(0xf10c, "gesture") - go_to → const UiIconsData
-
UiIconsData(0xf10d, "go_to") - happy → const UiIconsData
-
UiIconsData(0xf10e, "happy") - it → const UiIconsData
-
UiIconsData(0xf10f, "it") -
UiIconsData(0xf110, "loops_menu") - mirror_horizontal → const UiIconsData
-
UiIconsData(0xf111, "mirror_horizontal") -
UiIconsData(0xf112, "mirror_menu") - mirror_vertical → const UiIconsData
-
UiIconsData(0xf113, "mirror_vertical") - neutral → const UiIconsData
-
UiIconsData(0xf114, "neutral") - new_session → const UiIconsData
-
UiIconsData(0xf115, "new_session") - new_user → const UiIconsData
-
UiIconsData(0xf116, "new_user") - open_eye → const UiIconsData
-
UiIconsData(0xf117, "open_eye") - pattern → const UiIconsData
-
UiIconsData(0xf118, "pattern") -
UiIconsData(0xf119, "placement_menu") - resume_session → const UiIconsData
-
UiIconsData(0xf11a, "resume_session") - sad → const UiIconsData
-
UiIconsData(0xf11b, "sad") - select_user → const UiIconsData
-
UiIconsData(0xf11c, "select_user") - trophy → const UiIconsData
-
UiIconsData(0xf11d, "trophy")