paintMultileCells method
Implementation
void paintMultileCells(List<String> colors, List<String> cellsPositions) {
final List<int> colorsParsed =
colors.map((String e) => containsColor(e.trim()).index).toList();
if (colorsParsed.contains(CatColors.NaC.index) || colors.isEmpty) {
_error = CatError.invalidColor;
return;
}
final int column = _commandCaller.board.move.column;
final int row = _commandCaller.board.move.row;
final StringBuffer newCommand = StringBuffer();
int j = 0;
if(cellsPositions.isEmpty){
_error = CatError.invalidCell;
return;
}
for (final String i in cellsPositions) {
newCommand
..write("go($i)")
..write("paint(${colors[j]})");
j = (j + 1) % colors.length;
}
_parse(newCommand.toString(), false);
_commandCaller.board.move.toPosition(row, column);
}